real-link-ai / short-video game platform

Turn one short video into many different playable worlds.

This platform treats short videos as raw game material. The same clip can become a rhythm game, a branching narrative, a surveillance puzzle, a meme engine, a causality test, or a point-driven story machine.

Play published games Analyze videos offline Insert gameplay points Remix one clip into many genres

Platform Loop

Discover a short video, understand it through timeline labels or offline AI, insert gameplay points, generate multiple playable interpretations, and publish the result to one shared platform.

Playable Games19
Authoring Tools1
Open Idea Issues12+

Current Focus

Short-form cinematic clips, reusable narrative beats, timeline-driven mechanics, and fast publishing to `ideas-batch1.real-link.ai`.

Play

Published games already running on the platform.

Create

Use tools and payloads to insert gameplay into videos and generate new games.

Next 10 Games

The next wave of short-video-native concepts queued for production.

  • Issue #19 `Cutline Courier`
  • Issue #20 `Threat Weaver`
  • Issue #21 `Companion Echo`
  • Issue #23 `Momentum Trial`
  • Issue #24 `Microloop Alchemist`
  • Issue #29 `Indexed Drift`
  • Issue #25 `Scene Verdict`
  • Issue #26 `Pursuit Cartographer`
  • Issue #28 `Myth Engine`
  • Issue #30 `Tempo Cartographer`
  • Issue #31 `Clip Alibi`

Platform Notes

The platform is optimized for short-video gameplay production: open video sourcing, offline understanding, point insertion, many-genre remixing, and direct publishing.

Label Studio for semantic timeline labels CVAT for tracked motion gameplay fal or Gemini for production-time understanding Indexed video can act as a gameplay query layer No AI required during runtime gameplay