Turn one short video into many different playable worlds.
This platform treats short videos as raw game material. The same clip can become a rhythm game, a branching narrative, a surveillance puzzle, a meme engine, a causality test, or a point-driven story machine.
Platform Loop
Discover a short video, understand it through timeline labels or offline AI, insert gameplay points, generate multiple playable interpretations, and publish the result to one shared platform.
Current Focus
Short-form cinematic clips, reusable narrative beats, timeline-driven mechanics, and fast publishing to `ideas-batch1.real-link.ai`.
Play
Published games already running on the platform.
Search the same trailer through threat, bond, and legend indices.
Genre Forge False TrailerForce the same live-action teaser to sell a different genre.
Cut Timing Cutline CourierDeliver meaning through exact edit windows instead of audio beats.
Narrative Narrative Grounding OpsDrive story state through time-aligned plot decisions.
Timeline Annotated Timeline DirectorTurn timeline labels directly into plot states, choices, and endings.
AI Offline AI Plot ForensicsGameplay driven by a saved video-understanding artifact.
Point-Driven Point-Driven Fate CutsPlayable narrative built directly from authored points and segments.
Rhythm Rhythm CutHit visual impact beats in the Big Buck Bunny trailer.
Meme Meme SniperLock micro-loop pockets to weaponize repetition.
Create
Use tools and payloads to insert gameplay into videos and generate new games.
Generate music, analyze beat graphs offline, and turn one track into many rhythm game forms.
Tool Gameplay Point StudioInsert points and segments into a video timeline, then export normalized JSON.
Indexed Payload Archive Index ExampleSee how one clip becomes a queryable evidence space across multiple lenses.
Data Point Payload ExampleSee a real point-and-segment payload that directly drives a published game.
Analysis Offline Video UnderstandingSaved fal analysis used in production without live AI during gameplay.
Next 10 Games
The next wave of short-video-native concepts queued for production.
- Issue #19 `Cutline Courier`
- Issue #20 `Threat Weaver`
- Issue #21 `Companion Echo`
- Issue #23 `Momentum Trial`
- Issue #24 `Microloop Alchemist`
- Issue #29 `Indexed Drift`
- Issue #25 `Scene Verdict`
- Issue #26 `Pursuit Cartographer`
- Issue #28 `Myth Engine`
- Issue #30 `Tempo Cartographer`
- Issue #31 `Clip Alibi`
Platform Notes
The platform is optimized for short-video gameplay production: open video sourcing, offline understanding, point insertion, many-genre remixing, and direct publishing.